AI Insights · Timothy · April 2023
Top 5 First Person Games in Russia Q1 2023 Performance Review
Discover the performance trends of the top 5 first-person games in Russia for Q1 2023, including download numbers, revenue, and active users.
In the first quarter of 2023, the top 5 first-person games in Russia showed varied performance across downloads, revenue, and active users. Below, we delve into the weekly trends for each game based on Sensor Tower data.
Standoff 2 saw a peak in weekly revenue of approximately $111K at the end of December 2022. Revenue fluctuated through the quarter, landing around $59K in the final week of March. Downloads started strong with about 198K in late December, gradually decreasing to 144K by the end of March. Active users peaked in mid-January at around 6.6M and slightly declined to 6.2M by the quarter's end.
Call of Duty®: Mobile experienced a drop in revenue from $61K in late December to around $32K by the end of March. Weekly downloads remained relatively stable, fluctuating between 32K to 46K. Active users saw a peak of 855K in mid-January, with a slight decline to 772K by the end of March.
Romance Club - Stories I Play had a mixed performance in revenue, peaking at $17K in mid-February and ending the quarter at around $6.7K. Downloads were relatively consistent, fluctuating between 47K and 65K throughout the quarter. Weekly active users saw an increase from 543K in mid-January to 656K by the end of February, before settling at 589K by the end of March.
Sniper Arena: PvP Army Shooter showed modest revenue gains, peaking at $8.9K in mid-March and ending at about $5K. Downloads increased from around 5.4K in late December to 7.7K by the end of March. Active users steadily increased from 18K in late December to about 24K by the end of March.
Sniper 3D: Gun Shooting Games had a varied revenue trend, peaking at $5.9K in late February and decreasing to $2.5K by late March. Downloads saw significant spikes, reaching 51K in mid-March before dropping to 18K by the end of March. Active users saw substantial growth, peaking at 310K in mid-March and ending the quarter at 215K.
For more detailed insights and comprehensive data, visit Sensor Tower.